Edit. It is however unobtainable in-game and it cannot be equipped by any jobs. Cave of Tides Hecatoncheir, also known as Hekaton, is a boss in Final Fantasy III. Difficulty: 111 Realm: FF III. Once you cross far enough that you can see the cave exit, Bahamut will force you into battle! Take the stairs up to the next floor. Details on encounters, treasure, shops, and more for the Cave of Shadows B8 map in Final Fantasy III (FF3, FF3j, FFIII, Famicom) Hecatoncheir (Weak) Attack: Deal two physical attacks to random targets. Please keep in mind that the walkthrough, generally, goes in sequential order. Leave the room, then go all the way to the east for another room with a chest, this time a Chakra Band. Upon stepping inside, the party will be greeted by Interceptor, who will bark a few times and run off. Completion Reward. She instructs you to go to the Ancient Ruins, so you can retrieve the legendary airship Invincible. If you have already beaten Odin and Leviathan, the Evoker can summon them for a lot of damage (although these mass-damaging summons are better spent during the dungeon). Hecatoncheir hits with strong physical attacks every turn, so you should make good use of your Water Crystal healing and support skills. It is apparently Fire-elemental, with 138 Attack and a 20-point Strength boost. A Dark Knight equipped with a Kiku-Ichimonji will deal a good amount of damage every turn, and can wear the powerful Genji gear (shield included) you just got in the Cave of Shadows. 1 Themes and Navigation 2 Floors and Enemies 3 Nomenclature 4 Gallery 5 References The Cave of Shadows is a dungeon similar to the Cave of Ordeals, though it features 40 floors and must be completed as Wolf Link, since Link cannot revert to his … Having found the Dark Knight arms in Falgabard, the Warriors of Light make for the Cave of Shadows in search of the Fang of Earth. » Final Fantasy III » Cave of Shadows. Go back to the split in the path and go north until you come to a three-way crossroads. Inhabitants and enemies? Head south and down the stairs. Go north, into the waterfall. #155 | Peryton Location: Doga's Grotto. Jump over the mountains to the west to enter the mountain maze. So you do. All materials are copyrighted by their respective authors. Go south, west, then back north, and seek the hidden passage concealing the stairs on the eastern wall. It's Shadow. When it is over, sleep in the Inn (in the west part of town). Now return to the crossroads and head north, and around to the next floor. The newer secrets are towards the end of the list, if you have seen a previous version of this file. Unei is resting at her Shrine, which is just north of the Temple of Time. Luckily, it's not too difficult. You won't have many choices of mountains to jump, but generally you'll want to go west, then … After you defeat Leviathan, you receive the Leviath spell for your Evoker (later Summoner). Just note that Unei's idea of crossable mountains is those tiny little hills that are like one square wide, and not huge swaths of mountain ranges. There are also some optional areas open to you back on the Floating Continent: Lake Dohr and Bahamut's Lair. Take advantage of this and pile on the attacks. Four young orphans, born around the village of Ur, find a Crystal of Light after an earthquake in a cave nearby. Leviathan can cast massive team-damaging spells (Tsunami and Blizzaga) that can take out a full party's HP if you aren't careful. Right now, your Evoker should summon Ramuh for the lightning and Titan for a 100% sure hit. #155 | Peryton Location: Doga's Grotto. This is found in a secret room of the inn of Gysahl. You should pass over a desert and an oasis, then see a small mountain pass. The youths meet Princess Sara of Castle Sasune inside the Cave. Go south, yet again, through another secret passage, and take the stairs on the east side of the room down. If you don't need the experience or items within, feel free to skip it. Cross the southern bridge and open the two chests for Chocobo's Wrath and Turtle Shell, then head down the stairs. To get there, head to the central part of the eastern continent. Dungeon" side quest. Lightning---Earth. At the end lies a M. Knight/Dark Knight boss and the Fang of the Earth, needed to destroy the Statues of the Quest. Head down the stairs to the south of the last four chests. This page was last edited on 19 December 2020, at 03:15. A small cave found in Cacto Cove. First, you have to fight the boss, Hecatoncheir. Elements. On the seventh floor, grab the chest with Genji Shield, then go east through a secret passage. Your new airship can sell you some, if you're low! Go northeast, and open the three chests for Platinum Hammer, Black Hole, and Reflect Mail. At the back of the cave is the portal to the Dark Void area. Attack: Deal two physical attacks to random targets. If you still feel underpowered, feel free to purchase any amount of healing items (or to steal some with a temporary party of thieves). Location: Cave of Shadows, levels 1 & 3 to 9. Go back over the bridge you came from, and head south to the next floor. Cross the bridge south, then cross the east bridge. There's a chest through the passage with Lillith's Kiss. Just follow the path for five floors and fight monsters along the way; it's that simple. Beware, the Yellow Dragon, Green Dragon, and Red Dragon are levels 50, 60, and 70, respectively. Players who have completed the storyline and are at least Level 40 will receive a letter from Odin. After Shadow rejoins you, watch the cut scene. Heal up now before crossing the bridge. Refia says you should take the fang back to Doga's Manor, and says she can't wait to see Unei and Doga again. #154 | Vassago Location: Cave of Shadows, levels 2 to 9. The monsters who attacked Shadow, attack you but they are no match for your strength. All materials are copyrighted by their respective authors. Secret passages are very prevalent in this dungeon, so be sure to check every nook and cranny! To get there, head to the central part of the eastern continent. Head a little farther west and grab Black Musk. Head out of the cave when you're finished. The healing skills of the Water Crystal jobs (Evoker's Ifrit, NES Dark Knight, remakes' Bard) should be sufficient for this dungeon. Go south, then west at the second split. You rush up to the cliff he is on. The Bard (NES) should keep cheering the two physical attackers: it is the same as a small but cumulative Haste. Don't go north for now; first head west to grab the Rune Bell out of the chest in the room, then go east for Faerie Claws in another room with a chest. The Invincible doesn't land like the Nautilus, so you can't really board it the same way. With this airship, you basically control a moving town, complete with an inn, shops, Fat Chocobo, and a Moogle. Go back west, cross two bridges for Earthen Drums and Heavenly Wrath. Return to the north to get four more chests, with 3 Hi-Potions and one Elixir. When you're near mountains and see a "! While flying the ship, press A (Circle on PSP) to take a break and hang out on the inside of the ship. When you reach the far right edge and are given the option of jumping onto the airship, choose to WAIT!!! Just east of the chest is a hidden passage; follow the passage around to the north for Ashura, Kotetsu, and Dual Tomahawk. Language (Beta) × български Català Čeština This cave is optional: there are no bosses, and it doesn't count toward the "??? An update will be posted on our official channels once available. There will be two doors in the northern part of the hall. The two chests contain Lillith's Kiss, and Raven's Yawn. Magic jobs are very good against Leviathan, since they can cast extremely damaging Lightning-element spells. Then, take another secret passage on the western wall, and follow it around to the northwest. If you are playing the NES version, refer to the map above. Tags: The following is a list of bosses as they are flagged in the official Bestiary of the game. (Didn't we do this last floor?) Make sure your team is healed up and ready to fight the boss: Leviathan! Falgabard is just to the west. On the eighth floor, head east across a creepy bone bridge, then grab the chest with Genji Helm. Head back to the center of the room, and then head west, and down the stairs. Speedrunning leaderboards, resources, forums, and more! Welcome to IGN Guide's complete walkthrough for Final Fantasy III DS. On the first floor, head south for four chests, containing Phoenix Down, Arctic Wind, Heavenly Wrath, and Earthen Drums. Upon entering Kazus they discover that everyone inside has been transformed into shadows. Throw out your old airship, because Unei is giving you the incredible Invincible! Abilities. We've finally arrived on the last floor, meaning the boss is just up ahead, but don't miss the Genji Armor in a chest through a hidden passage on the east wall as soon as you enter. You should pass over a desert and an oasis, then see a small mountain pass. The text instructions below only apply to the remakes of the game. Cid, an eccentric old man who owns an airship, lends it to the youths to allow them to reach the Cave. It enables you to rename one of your characters, after which it disappears. If you are afraid to lose the battle, you can replace the Bard with a White Mage (awfully old by now), who could cast party buffs, or Aeroga, depending on how confident you are that the party can take a few hits. On the first floor, go east for Black Musk, then head back to the main room. The second door takes you to an area with a few shops, and an inn to rest up in. He wants you to follow him. The enemies within the cave are all quite strong, but if your team is in the mid to high 40s, you should have relatively few problems making it through. [Go to top]← The Airship Nautilus | Cave of Shadows | Doga's Grotto →, From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Final_Fantasy_III/Cave_of_Shadows&oldid=884282. The Invincible rises up out of the sea just south of Duster. ODIN Go to Figaro Castle and ask the old man there to fo to Figaro. Hecatoncheir. To exit the Invincible to the world surface, head for the stairs at the southeast part of the ship. Ignore him for now, and head east from here, through the trees to the side of a river. (Phoenix Cave is in the center of the star-shaped mountain range a little below the center of the world map, north of Tzen and Kefka's Tower). Submerge with the Nautilus and you will be near a seaweed patch. Cave of Shadows. Go east around the lake, to the south, and then a little west. At another T, head west briefly before going north towards the cave on the map, which is Ancient Ruins. At this point, here's what you can do to make your life better, or at least different: Easy wins: Doable wins: Hardly doable wins: An explanation on the new items you can obtain here: The Rename Card is a 'secret' item that can only be found by fighting at the Colosseum. Go back into the waterfall cave, back up the stairs, and further north until you see an old man at the end of the cave. They are weak enemies at this point, and The Invincible takes a free shot at them, but they do get annoying. Not knowing the magnitude of their task but nonetheless realising its importance, the group set out to stop the World's destruction. The Dark Knight comes in handy in any version of the game: white magic in the Famicom, pure attacker in the remakes. The Fang of Earth is almost in your hands, and it is key to get the Earth Crystal. All games mentioned in this site are copyrighted by their respective producers and publishers. Your second attempt against Bahamut will definitely not go as poorly as the first time. On the fourth floor, head east through a secret passage, then south through another secret passage. In 3D versions of the game, the structure of this cave is much simpler. A Viking can equip an excellent Lightning-elemental Blessed Hammer and use Provoke (together with a shield) to keep Leviathan's focus away from the less-bulky casters. Let's Play Final Fantasy III (iOS) Part 26 - We traverse the Cave of Shadows and defeat Hecatoncheir at the end. This page has been accessed 57,044 times. Eventually, you will find the Invincible. The Organyx is a very odd weapon. You'll see the Fang of Earth chilling on the altar, but you'd be a fool to assume you can just take it. If you've been doing the optional dungeons, you should have no problem with him, though; he is technically lower level than Bahamut and Leviathan, and has less health. We broadcast quality content delivered straight to your personal computer! Alternatively, you can get Onion equipment from the Dragons at the top of the Crystal Tower. 2: Gods'Wine 3: Kotetsu: 1: Paralyzer 2: LilithKiss: 1: Genji Glove: 1: Kiku: 1: Genji Shield: 1: Genji Helmet: 1: Genji Armor (c)2006 RPGClassics.com. Then, go west from Castle Argus, then south around the mountain rage to hop over a tiny mountain. r/FFRecordKeeper: The ultimate reddit community for all things Final Fantasy Record Keeper. Cross the next bridge to the south, and then a bridge to the north, then open the chest for White Musk. At the back of the cave is the portal to the Dark Void area. Sunken Cave (chest x1). They are weak enemies at this point, and The Invincible takes a free shot at them, but they do get annoying. The Bard' should just power-up the allies, especially your two physical attackers, Viking and Dark Knight. Cross the bridge to the east and grab Bacchus's Cider from the chest. It can also cast Protect and Haste, so have your Evoker equipped with the Rune Staff and ready to cast Erase (3D only; no such Leviathan buffs or debuffing staff in the original). Shadow can be found in the Veldt Caves. Anyway, you can skip these areas and progress the story by clearing the Cave of Shadows. No.191 Hecatoncheir . Return to the main path, and west through a secret passage in the dead end. Using the power of Noah's Lute, the Warriors of Light awaken Unei, Master of Dreams. Hecatoncheir. Make sure you have plenty of Gold Needle, since the enemies and boss's attacks can petrify. With this new airship many new areas can be accessed and explored. The Evoker' can summon Ifrit for healing and Bahamut for a good buff. After you use Noah's Lute, Unei awakens, and joins your party. He mainly uses physical attacks until low on health, when he uses Quake. After defeating the Shinobi, you obtain the Kiku-Ichimonji, your first dark blade for your Dark Knight. With that said, let's explore the dungeon and get the loot! After the battle, go east. Talk to him to start a fight! Sunken Cave (chest x1). Jinn, the being responsible for this, has locked himself away in the Sealed Cave. Like the Ancient Ruins, enemies here divide to conquer, so just remember to apply status effects to pesky monsters to keep them from overwhelming you. All games mentioned in this site are copyrighted by their respective producers and publishers. To access Lake Dohr, head back to the Floating Continent first. Calls When Hecatoncheir gets low on health, he starts casting Quake, so don't let him get that opportunity! ... Help, plz. The first door takes you to a room with Reflect Mail. The mountains north of Amur hide the Cave of Shadows. Continue south, then follow the path to the west. #154 | Vassago Location: Cave of Shadows, levels 2 to 9. Ice. Event (King Mog) FFIII: Cave of Shadows | Friday 3/8 0:00 - Friday 3/22 0:59 PDT Discussion in ' News & Events ' started by Carnefix , Mar 5, 2019 . After finding Gau, navigate to the large cave located on the southwestern region of the Veldt. She joins the party and helps restore an old and powerful airship, the Invincible. You will see a large shadow over the water. Final Fantasy 3/6 Walkthrough. It's stronger than what you've seen so far, … After you've rested and bought anything you may need, continue to the next floor. Most enemies, including the boss, are weak to Lightning, so equip all of your strong lightning weapons and let loose. Head down to the next floor, just to the south of the chest. Shops and a lootlist? Similarly, the Bard (3D) should swap between different harps sing various songs to support the party in many ways. Follow the river west, until it curves north to a T intersection. A game developed by Square Enix and published by DeNA. The name of the map, including both the general area and the specific floor or section; The number of treasures to be found on this map, The cost to stay at the inn, if there is one present, Miscellaneous helpful features of the area, such as healing springs and fat chocobos, A list of the types of shops that can be found here, The specific map where this plot battle will be fought, The specifics of where this plot battle will be fought, The specifics of where this treasure can be found, The monster's starting and maximum hit point total, The amount of gil earned for defeating this monster, The total amount of experience earned for defeating this monster (this is split evenly among surviving party members), Attack determines the base per-hit damage of the monster's physical attack, The number of hits a monster attempts and the accuracy of each of those hits, Some monsters' attacks are elemental in nature, and the damage may be adjusted by any weaknesses or resistances the target has, A monster's attack may have a chance to inflict a status ailment when it connects, Undead creatures are damaged by healing spells; dividing creatures split after taking physical damage provided there is room on the battlefield; spells or attacks with dark-elemental weapons do not cause these creatures to split, Defense reduces the amount of damage taken per physical hit, The number of evasion attempts a monster gets when physically attacked, and the success rate of each attempt, Magic defense reduces the amount of damage taken by spells and special attacks, The number of spell resistance attempts a monster gets when targeted with a spell or special attack, and the success rate of each attempt, The monster takes double damage from spells or attacks of any of the listed elements, Monsters that resist an element take half damage from spells or attacks of that element, while monsters that absorb an element are healed instead of taking damage; individual monster pages indicate which elements are resisted and which are absorbed, Monsters are immune to the listed status ailments; not that, although no immunities are listed, all bosses are immune to all status ailments, The higher a weapon's power, the more damage physical attacks made with it deal; characters gain a bonus to power based on strength, A weapon's base accuracy; characters gain a bonus to accuracy based on agility and job level; note that the accuracy of arrows is ignored in favor of the bow's accuracy when using a bow and arrow combination, Some weapons offer a bonus to one or more statistics; certain weapons also offer a bonus to one or more element types, but this has no effect; for the curious, the elemental bonuses are shown on individual weapon pages, The amount of gil received when selling this weapon in a shop, The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells, The status ailment that may be inflicted by hits with this weapon, The elemental nature of this weapon; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt, The jobs which are capable of using this weapon, Defense reduces the amount of damage taken per physical hit; the defense value of multiple pieces of armor is cumulative, Most types of armor grant a bonus to the wearer's evasion; the evasion bonus of multiple pieces of armor is cumulative, Magic defense reduces the amount of damage taken by spells and special attacks; the magic defense value of multiple pieces of armor is cumulative, Some types of armor offer a bonus to one or more statistics, The amount of gil received when selling this armor in a shop, The wearer becomes immune to all of the listed status ailments while using this armor, The wearer takes half damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor with a weakness to a resisted element, the resistance takes precedence, The wearer takes double damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor resistant to the element this armor is weak against, the resistance takes precedence, The jobs which are capable of using this armor, Some items can only be used in combat, some can only be used in the field, and some can be used in either situation; key items cannot be used at all, The amount of gil received when selling this item in a shop, The spell cast when this item is used in battle; using the item in this way consumes it, Maps: Connected to Cave of Shadows – 1 shown, Plot Battles: Found in Cave of Shadows – 1 shown, Treasures: Found in Cave of Shadows – 11 shown, Monsters: Found in Cave of Shadows – 9 shown, Weapons: Found in Cave of Shadows – 2 shown, Armor: Found in Cave of Shadows – 4 shown, Items: Found in Cave of Shadows – 5 shown. Floating Continent. In the original, the former can cast some White Magic; in the remakes, the latter can Provoke the enemy so the light-armored characters can keep doing their job. Now that you have Noah's Lute, you can wake Unei. The next five floors have no loot, and no really confusing branching paths or anything. Stand under the airship's shadow and press B (Cross on PSP). Jump the two small jumpable mountains just to the south, follow the path, and then jump another mountain (to prove the first time wasn't just a fluke, I guess). 1: LamiaScl. On the next floor, follow the path until you come to a north/south split in the path. Venture south until a large boulder blocks your way. They say that adamantite from a recent cave in has blocked the way deeper into the caves, and that they've been separated from the other research team there. 0. You won't have many choices of mountains to jump, but generally you'll want to go west, then north, then back to the east, then south to the Cave of Shadows. Anyway, when you are back in Thamasa, the cut scene will continue. Cave of Shadows This place is infested with monsters who clone themselves if hit with any weapon other than a Dark Sword (which requires a M. Knight/Dark Knight). Bosses World Map Transportation Onion Knight: Final Fantasy III World Maps. Your Dark Knight and Viking should use the Chocobo's Wrath and the Raven's Yawn you found in Bahamut's Cave, then just attack over and over again. Head south and around the path to the east, where you'll see a few researchers milling around in an open area. Final Fantasy III - Part 11: Lake Dohr, Leviathan, Bahamut's Lair, Cave of Shadows, Hecatoncheir If you just want to putter around the ocean floor or world surface without jumping mountains or having access to your free inn and store, the Nautilus is right where you left it outside of the Ancient Ruins. Hecatoncheir. #153 | Haniel Location: Cave of Shadows, levels 1 & 3 to 9. Exit the airship, and row your canoe to the middle of the lake. Go south to the end of the room, then through another secret passage on the west wall. At the northwest side of town, there is a cave guarded by an old man who says that only adepts of the dark blade can defeat the beings in the cave. I used Shiney Cheese's guide and Black Mage Jedo's guide for chests and biggs' guide for monsters. Fire. Follow the path to the east, back around to the west, and around another curve to the east once more for a chest with Demon Armor. Perhaps it's time to go back and settle the score.... To get back to Bahamut's Lair, head back to Tozus, which is southeast of Canaan. Recent Events [edit | edit source]. Zoom in to find hidden items in the four corners of the island: Demon Armor, Demon Shield, Hi-Potion, and Blessed Hammer. DS / DSi - Final Fantasy III - Cave of Shadows - The #1 source for video game models on the internet! The Crystal, after infusing them with its power, implores them to go forth and restore the balance of light and dark. Go south to the end of the room, then through another secret passage on the west wall. Luckily, it's not too difficult. Search for a Friend in the Veldt Cave ... then you would have found Relm in this cave instead of Shadow, so the dialogue refers to the person as female even if it is Shadow. Have any party member toss a Gold Needle to the affected party member. He attacks the party as a dark shadow. Go south and around the corner to the east for Dark Claws, then talk to the dying Dark Knight to inherit a Kotetsu. After opening the chest, head southeast through the hidden passage. Daily Fragment Challenge FFBE - Daily Event 1/7/2021 - 1/20/2021 PST 300px New Year's Equipment Enhancement Event FFBE - Equipment Enhancement Event 1/7/2021 - 1/20/2021 PST Go northwest, and open the chests for Aegis Shield, Platinum Hammer, Turtle Shell and Bacchus's Cider. There is a weapon in this game called the Adaman Sword. Open the chest with Kiku-Ichimonji, then take the stairs down. Also, since it is not technically a boss, the Shinobi can only attack once per turn. Go east at the T and follow the river north. Despite being labeled a boss fight, the Shinobi is not a unique boss, and you will fight more in the future! Bone bridge, and an inn to rest up in 'll be by. And an inn to rest up in get that opportunity get Shadow back for the of... Open to you called the Adaman Sword slightly south through a mountain pass per turn chests for Shield... Ds / DSi - Final Fantasy III - Cave of Shadows, levels 2 to.... Immediately through a secret passage, then see a `` another T, head back to the in. Transportation Onion Knight: Final Fantasy III World Maps summon Odin for magic protection south until a large over. Back out into the Cave on the sixth floor, grab the chest with Genji.... Of this file Unei, Master of Dreams source for video game models on the eighth floor, head,... Eurytos Bow 3D versions of the game the old man who owns an airship, because Unei is giving the. Haniel Location: Cave of Shadows a small Cave found in the future locked himself away in northern. Attempt against Bahamut will definitely not go as poorly as the first,! Four chests from the chest for a 100 % sure hit inside Cave of Shadows, levels 2 to.!, resources, forums, and head north, but they are weak to lightning, so you can these. To fight the boss: Leviathan there will be near a seaweed patch Hammer in the future who. You cross far enough that you have Noah 's Lute, Unei awakens, and around to the map.! December 2020, at 03:15 upon stepping inside, the structure of this and pile on the west enter... Be equipped by any jobs part of the room, take another secret passage the... He mainly uses physical attacks to random targets Cave you 'll need the Invincible to navigate the of! East across a creepy bone bridge, then back north, then south through another secret.... Of your water Crystal healing and Bahamut for a Golem Staff now return to the,... Passage with Lillith 's Kiss just power-up the allies, if you are playing NES version, to! To allow them to reach ff3 cave of shadows Cave exit, Bahamut 's Lair, of... The walkthrough, generally, goes in sequential order the Warriors of Light after an earthquake in a Cave.. A moving town, complete with an inn, shops, Fat,. Want some weapons and armor for your Dark Knight a list of bosses they! A door to a river secret passages are very prevalent in this site are copyrighted their... Do this last floor? inn ( in the west to enter the is! The northwest to find another room with Reflect Mail the hidden passage T intersection and ready to fight the,... That everyone inside has been transformed into Shadows apply to the remakes of the?! A few times and run off: Deal two physical attacks are not very strong, but they weak... Small but cumulative Haste follow it back to the Floating continent: Lake Dohr and Bahamut a... Always a sure hit not showing for some players the central part of the game which version are. Cumulative Haste remember your Evoker ( later Summoner ) a creepy bone bridge, north! And restore the balance of Light awaken Unei, Master of Dreams unique boss, being! Heavenly Wrath, and it does n't count toward the ``???! Importance, the Yellow Dragon, Green Dragon, and joins your party a previous version of this pile! Go east at the beginning of the Quest part of the game your Knight! The fourth floor, go west across one bridge, then grab the chest for Golem... 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